Pokémon: Ditto & Magikarp + Gyarados Standard Deck Tech
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Deal up to 280 damage for just two energies! Meet another cheap Pokémon GO TCG deck with Ditto's versatility in copying basic Pokémon attacks using Magikarp as an engine.Edit Article
Ditto & Magikarp + Gyarados
Deck AnalysisThe deck consists of Ditto being the main attacker, copying the attacks of the basic Pokémon that are in the discard pile, that is, Magikarp PGO 21. So, to recap, Ditto's ability,
Sudden Transformation, copies any attacks from basic Pokémon that are in the discard pile, and of course, requires the energy needed to perform the attack (but it can't copy attacks from Pokémon with "Rule Box").
Basic Pokémonand guess what? It has a very interesting second attack:
Raging Fin(C)(C), which, for two colorless energies, does 10 base damage plus 30 for each
Magikarp and Gyarados in the discard pile!That is, you will be there dealing 120 for the 4 Magikarp (4 x 30 = 120) plus 120 for the 4 Gyarados (4 x 30 = 120), totaling for free in this game 240 damage, plus 10 base damage,
250 damage with a single Ditto!That's because I didn't consider using Choice Belt BRS 135, which increases 30 more damage against type V Pokémon in play, being able to reach up to 280 damage for just two energies, knocking most Pokémon-VStar!
Make Doability, where you discard a card from your hand and draw two cards. It is this system that you should always rotate during your game, to speed up the combo effect and ensure that Ditto hits fast and with massive damage. The deck with this didactic mechanics being so practical, just like what was commented on with the deck of Lunatone and Solrock, it has a certain extra complexity — but it's still practical and simple on this spectrum, and even TCG beginners can take a liking to the deck.
Trainer CardsNow going to the Trainer cards part, analyzing the most important cards in the deck and their functions being applied in the described situations:
all V-type Pokémon(it doesn't matter whether it's VMax, VStar or VUnion – all fall into the V category).
Special EnergiesAnd about the special energies, a light brushstroke about it:
AdvantagesAs a practical deck that only has cards that offer a prize card, it doesn't offer many risks to lose the game quickly, as they are with type V cards, the same type of review I did on Lunatone and Solrock.
onlytwo energies, which is something very welcome in the current format.
DisadvantagesSuffering from the same ailments as the Lunatone and Solrock decks, if the opponent manages to do "spread" damage, that is, spread direct damage to your Benched Pokémon to destroy your draw Pokémon, such as Cinccino SSH 147, targeted by Pokémon like Inteleon V FST 78, Rapid Strike Urshifu VMAX BST 88, Jolteon VMAX EVS 51, Blastoise VMAX PR-SW SWSH103, your game gets a little complicated to deal with these situations, since this deck doesn't have Manaphy BRS 41 to protect you. Also, against Pokémon that use massive damage counters like Mewtwo V-Union or Mimikyu V-Max that can redistribute damage between your Pokémon, it becomes tricky to deal with them, having to always respond with recycling Ditto PGO 53 and some special energy, either Double Turbo Energy BRS 151 or Twin Energy RCL 174. And of course, the
worstmatch is just any Pokémon that doesn't take damage from basic Pokémon, such as Flying Pikachu VMAX CEL 7 or Pokémon that don't take damage if you use special energies as an "energy source" to attack, which applies to Duraludon VMAX EVS 123 with its ability, as its deck does not have the Stadium Path to the Peak CRE 148 to inhibit the abilities of Pokémon with “Rule Box”.