Standard Deck Tech: Hisuian Zoroark VStar - Damage Manipulation
18/09/22 0 comments
Meet Hisuian Zoroark-VStar, one of Japan's favorite decks, straight from the Lost Origin expansion with its damage handling mechanics to gain its expressive and lethal strength.Edit Article
Hisuian Zoroark-VStar, which was favored by the Japanese when it was released in the
Hisuian Zoroark-VStar: Damage Manipulation
Ticking Curseattack, which does 50 times the damage for Pokémon you have with a damage you counter. So if you have six Pokémon with damage counters, you're guaranteed 300 damage for just
two colorless energies, which is a considerable damage! In this deck, the only way to guarantee this damage boost is to put Gengar LOR 66 in the discard pile so that it activates the effect of its
Netherworld Gateability, where during your turn, if it is in your discard pile, you put it on your bench, and in doing so, put 3 damage counters on Gengar. With Damage Pump LOR 156, you can move two damage counters from one of your Pokémon to another, so it and Gengar have great synergy.
Recursive Pokémon1) Radiant Greninja ASR 46, which with its
Concealed Cardsability, you discard an energy card from your hand to draw two cards. 2) Lumineon V BRS 40 is like the
"Tapu Lele-GX"of the new generation because of its
Luminous Signability, where if it is played from your hand to your bank, you can look for a Trainer Supporter card in your deck and put it in your hand. 3) The Crobat V DAA 104 card with its
Dark Assetability, which if played from your hand to your bank, you can draw until you have 6 cards in your hand. 4) And as a complement to draws with the effect of "Draw Power", the Bibarel BRS 121 with its
Industrious Incisorsability that during your turn, you can draw up to 5 cards in your hand during your turn (only performed by a Bibarel in play).