POK > Metagame Standard > deck Colorless Dragon Fighting Grass Psychic Water
Strategy
The "Colorless Dragon Fighting Grass Psychic Water" deck in the Standard format of Pokemon TCG seems like a unique and interesting combination of energy types and Pokemon cards. Let's break down the strategy, good points, and bad points of this deck: **Strategy:** - The deck have a diverse range of energy types, allowing for flexibility in attacking different types of Pokemon. - Cards like Ultra Ball, Nest Ball, and Pokégear 3.0 can help you search for and set up your Pokemon quickly. - Energy Retrieval and Super Rod can help you recover energy cards that are in your discard pile. - Cards like Boss's Orders and Prime Catcher can disrupt your opponent's strategy by forcing them to switch their active Pokemon. **Good Points:** - The deck has a mix of offensive and disruptive cards, giving you options to control the pace of the game. - The variety of energy types can catch your opponent off guard and make it harder for them to predict your moves. - Cards like Raging Bolt and Radiant Greninja can deal significant damage to your opponent's Pokemon. **Bad Points:** - The deck lack a clear focus or synergy between the cards. It might be challenging to build a consistent strategy with such a diverse range of cards. - The energy distribution might be uneven, leading to potential energy shortages for certain types of Pokemon. - Some cards like Sandy Shocks and Bug Catching Set may not synergize well with the rest of the deck and could be dead draws in certain situations. Overall, the "Colorless Dragon Fighting Grass Psychic Water" deck has the potential to surprise your opponent with its unconventional energy types and card choices. However, it may require fine-tuning to improve consistency and synergy among the cards for better performance in competitive play.
Example deck with Colorless Dragon Fighting Grass Psychic Water
Standard, rodrigo8emperor

1 radiant-rares, 13 hyper-rares, 10 double-rares, 1 ace-spec-rares, 2 Rares, 9 commons and 24 uncommons
1
Sandy Shocks TEF 98
0
1
Radiant Greninja ASR 46
2.26
1
Squawkabilly ex sv4pt5 75
0
1
Mew ex sv3pt5 151
0
1
Cornerstone Mask Ogerpon ex TWM 112
0
4
Teal Mask Ogerpon ex TWM 25
0
3
Raging Bolt ex TEF 123
0
2
Bug Catching Set TWM 143
0
1
Prime Catcher TEF 157
0
4
Earthen Vessel sv4 163
0
4
Professor Sada's Vitality sv4 170
0
2
Super Rod sv2 188
0
3
Bravery Charm sv2 173
0
2
Boss's Orders (Ghetsis) sv2 172
0
3
Energy Retrieval sv1 171
0
4
Nest Ball sv1 181
0
1
Pal Pad sv1 182
0
3
Pokégear 3.0 sv1 186
0
4
Ultra Ball sv1 196
0
1
Roxanne ASR 150
0.02
1
Hisuian Heavy Ball ASR 146
0.09
7
Basic Grass Energy sv2 278
0
3
Basic Lightning Energy sv1 257
0
3
Basic Fighting Energy sv1 258
0
60 cards maindeck
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