Lunatone & Solrock Deck Tech: A cheap PTCG Go Deck!
23/07/22 0 comments
Get to know this super cheap and accessible deck for all audiences, especially beginners, who want to know a little about the TCG and know its mechanics, and still be able to fight V-type cards!Edit Article
Lunatone & Solrock
Deck AnalysisThe deck is simple and practically didactic with the synergy system, almost symbiotic between Lunatone and Solrock.
Lunatonewith the attack
Moon Kinesis(C)(C)(C), which does 30 base damage plus 30 for each psychic energy attached to it. Considering a good situation where this Lunatone has 10 energies attached to it, its damage can reach
the incredible 300 + 30 of base damage, adding up to a total of 330 and destroying almost all the big game cards of the format, such as Pokémon VMax and VStar (that's because I'm not even including the damage sum with the Choice Belt)!
Sun Energyability, which every turn you take, you connect a psychic energy from your discard pile to your Lunatone, accelerating this power-up feature. And as said, Lunatone can deal tons of damage by accumulating energy. We also have Radiant Greninja ASR 46, which with its
Concealed Cardsability, you can discard an energy card from your hand to draw two cards, and discarding a psychic energy, it is possible to make this synergy of: 1) Have Lunatone as an active Pokémon; 2) Play as many Solrock as you can as Benched Pokémon; 3) Play Radiant Greninja and use its ability, discarding this psychic energy; 4) use these Solrock as energizers and attach those energies directly to Lunatone and do its damage. And then, we enter with the Trainer Item Tool card Choice Belt BRS 135, which deals 30 more damage against V-type Pokémon, being able to knock out the large V-type Pokémon of the format (which is predominant in the block).
Trainer CardsNow going to the Trainer cards part, analyzing their functions being applied:
onlySupporter-type card in the deck. Its purpose is to get a water Pokémon and a Trainer Item card from your deck and put it in your hand. So basically, it's for looking for Manaphy BRS 41 to protect your bench, Radiant Greninja ASR 46 for the energy discard and card draw combo, and eventually Pyukumuku FST 77 to use it with its draw ability,
Pitch to Pyukumuku, where if you have it in your hand, you can put it back in the deck, but as the last card at the bottom of the deck, and then draw a card (remembering that you cannot repeat this ability in the same turn). And with Item Card Search as its second effect, you can search for the Choice Belt BRS 135 to equip on your Lunatone and close damage.
AdvantagesAs a practical deck that only has cards that offer a prize card, it doesn't offer many risks to lose the game quickly, as they are with type V cards. In addition, we have a simplicity of power-up and symbiosis with the other cards, literally following a script, a "script" of how to do things, going from A to Z without any fuss and without beating around the bush, and still being able to cause
significant damage from up to 360 damageif a Lunatone has all 11 energies attached to it and a Choice Belt equipped with it, destroying all high HP Pokémon in the current format.
DisadvantagesAs the deck doesn't have many raw energy recycling cards like the Energy Recycler BST 124, if by chance your opponent uses a Boss's Orders RCL 154 and pulls your energy-filled Lunatone (assuming, with 10 energies on), it's pretty much the end of your game. Or if, by chance, the opponent manages to do "spread" damage, that is, spread direct damage to your Benched Pokémon to destroy your Solrock and a potential new attacker like a second Lunatone and not have guaranteed the Manaphy BRS 41, they also end your game. And to make matters worse, combats against Pokémon that use massive damage counters like Mewtwo V-Union, which uses 16 damage counters that they can redistribute among your Pokémon, circumventing the defense effect of your Manaphy BRS 41, it's also pretty much the end of your deck.
anyone can use it(literally), and best of all:
cheap! Good for beginners who have just started buying Pokémon GO cards and want to get to know the game, this deck is useful to get started. But of course, don't expect it to be an International or World champion deck because even though it's strong with high destructive power, it takes plenty of risks and doesn't have much security of resource recycling, being an 8/80 overflow deck: if it hit the combo, it hits and follows the script. However, if the opponent breaks the legs of your strategy, your deck literally crashes and there is nothing you can do, if the disadvantages I mentioned above arise.