
Review
Top 10 Best Abilities in Pokémon TCG
11/28/22 0 comments
Check out the Top 10 Pokemon abilities from the franchise that marked my game experience, besides having good playability and versatility.
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Pokemon Abilities
10 - Doubling of basic energies

Black/White: Next Destinies
for the psychic type; - Venusaur SLG 3, fromSun/Moon: Shining Legends
for the grass type; - Charizard PGO 10, fromSword/Shield:Pokémon GO
for the fire type;9 - Energy transfer between the Pokemon in Play

Sun/Moon: Unified Minds
for the dark type; - Aromatisse XY 93, fromX/Y: Base Set
for the fairy type; - Bronzong BST 102, fromSword/Shield: Battle Styles
X/Y: Primal Clash
for the grass type, which besides energy transfer, heals 30 points of damage; - Shining Genesect SLG 9, fromSun/Moon: Shining Legends
for the grass type. Honorable mentions go to Venusaur BS 15 from theBase Set
which was the "founding father" of this mechanic and Sceptile RS 20 fromRuby/Sapphire: Base Set
, which came in the new batch of Hoenn Pokemon.8 - "Rain Dance" Mechanic
"Rain Dance" with single type energy

Black/White: Base Set
for the fire type; - Blastoise BCR 31, fromBlack/White: Boundaries Crossed
for the water type; - Hydreigon DAA 110, fromSword/Shield: Darkness Ablaze
for the dark type;"Rain Dance" with mixed energy

Sword/Shield: Fusion Strike
Sword/Shield: Rebel Clash
which attaches one fighting energy and one fire energy to one of your Pokemon; - Dragonite UNM 151, fromSun/Moon: Unified Mind
which attaches one electric energy and one water energy to one of your Pokemon; - Vikavolt SUM 52, fromSun/Moon: Base Set
which attaches one electric energy and one grass energy to one of your Pokemon;7 - Crazy Code

Archeops
hype and train came along in theSword/Shield
set, the only charger for special energy we had was Porygon Z, with itsCrazy Code
ability, which attaches how many special energies you'd like from your hand directly to your Pokemon.6 - Primal Turbo

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Lugia VStar
deck due to its ability of bringing colorless Pokemon from the discard pile to the bench, speeding upArcheops
' summoning without having to follow the evolutionary line, and considering that each Archeops gets two special energies, with twoArcheops
it is enough to have a quick speeding dynamic to any attacking Pokemon and therefore build your game plan.5 - Garbotoxin

Ultra Burst
, which he can only attack with if the opponent has two Prize Cards or less to win the game. So that's when Garbodor BKP 57 comes in, with itsGarbotoxin
ability, which when there's any Tool card attached to it, it cancels outall abilities of all Pokemons in players' hands, discard piles, and in play
, exceptGarbotoxin
.4 - Dance of Tribute

Dance of Tribute
is useful in case any of your Pokemon is destroyed by enemy attacks, as it will make you draw 3 cards.3 - Stellar Guidance

Sun/Moon
; and Lumineon V BRS 40 inSword/Shield
. The biggest difference here is that as it is an EX card, it can combo with the card Scoop Up Net RCL 165, in which it isrecycled as many times as you'd like
and it's always possible to use its effect, as it prevents the recycling of GX and V Pokemon, and doesn't say anything about the EX Pokemon (it was because of this combo that Shaymin-EX ROS 77 was banned.2 - Gormandize

Gormandize
ability, Snorlax is capable of drawing cards to your hand up to 7 of them, which is something amazing regarding Draw Power to get more resources in hand easily. And the best part: you have access to this card, as the other one that has this same function isn't in our mere mortal's reach: Tropical Beach PR-BLW BW50, which is only given to players that reach the best spots in Worlds, even though its effect after drawing, that your turn is ended, makes it significantly worse thanSnorlax
.1 - Copying attacks through abilities

copying any attack
from GX and EX Pokemon that are in the discard pile, making it a wildcard in terms of strategies in deckbuilding. Besides it, we have its predecessor, Mew-EX DRX 46 which is not only restricted to copying attacks from the Pokemon in play, but also opponent's Pokemon (as long as it fulfills the necessary energy requirement)Ad
Honorable Mentions
Dark Asset

Black/White
. ItsDark Asset
ability makes it draw cards until you have 6 in your hand.Mudedenne

Mudedenne
ability makes you discard your hand and draw 6 cards, which is almost like a"Professor's Research"
.Supporter Search

Sun/Moon: Guardians Rising
peak, we had in the Standard format Tapu Lele-GX GRI 60 as a fundamental card in any deck, both due to its ability (which was what mattered), as it was also a good attacker. As for the currentSword/Shield
metagame question, coming from the Brilliant StarsPokémon that offer up benefits in their Retreat cost

Sun/Moon: Lost Thunder
which states that if any Pokemon has an electric energy attached, it will have their retreat cost zeroed; - Darkrai-EX DEX 63, fromBlack/White: Dark Explorers
which states if any Pokemon has a dark energy attached, it will have their retreat cost zeroed; - Manaphy-EX BKP 32, fromX/Y: Breakpoint
which states if any Pokemon has a water energy attached, it will have their retreat cost zeroed; - Hydreigon-EX ROS 62, fromX/Y: Roaring Skies
which states if there's any Stadium in play, dragon type Pokemon will have their retreat cost reduced by 2 colorless energies less.Dark Aura

Expedition
set, all the way back in the 2000s. With the same name,Dark Aura
, it makes every energy attached to it become dark type. Imagine if in the future Pokemon Co. were to make a "Dark Aura" that could affect all Pokemon in play?Final Thoughts
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